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knowledgebase:waddersadvicecorner [2020/05/08 00:46] – created stripeyjoeknowledgebase:waddersadvicecorner [2020/05/08 01:10] (current) stripeyjoe
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 You have a limited number of the former, so use them wisely, an unlimited use off aggression, but this carries it’s own penalties. Playign aggression on certain areas raises the chacne of the players in that area collecting bookings and sending-offs by the ay. Remember also that a GK or SW uses 2MP/AGG to rise him by one point and that you put 2/4/ etc in the relevang box, but only raise his final performance level by the one/2 levels, etc. Remember also that the total aggro or MPS you may use in a game is ten (of both not either by the way). You have a limited number of the former, so use them wisely, an unlimited use off aggression, but this carries it’s own penalties. Playign aggression on certain areas raises the chacne of the players in that area collecting bookings and sending-offs by the ay. Remember also that a GK or SW uses 2MP/AGG to rise him by one point and that you put 2/4/ etc in the relevang box, but only raise his final performance level by the one/2 levels, etc. Remember also that the total aggro or MPS you may use in a game is ten (of both not either by the way).
  
-Then all you have to do is add them up (if you keep making mistakes then teampick is for you cos it does all the +Then all you have to do is add them up (if you keep making mistakes then teampick is for you cos it does all the maths and leaves you free to oncntrate on tactics and planning). 
-maths and leaves you free to oncntrate on tactics and planning).+ 
 +==== Specialist Players ==== 
 + 
 +These are the type of players that will often give you the edge on your opponents. By the end of a season a decent team is quite likely to be able to field a full team of level twelves, so you need something else to give you an advantage and that is where specialist players come in. Each one gives a different type of advantage, some always available, some only coming into play when certain conditions apply. Obviously they cost alot to purchase as they are very effective players to have in a side, or you might be lucky enough to discover them, either though training apprentices, through your youth scheme and in the case of MF/G’s during the ageing process. 
 + 
 +They are still expensive though as to train them up to effective levels costs many SPS, which you cannot use for your other players. 
 + 
 +A point here about all players whose type is followed by a ‘/’ is valid here. Remember that with these players not all of them add levels to the other areas of your team (and when they do REMEMBER to add them won’t you). It’s only the Midfield specialists that adds levels each and every time, an MF/G or DF/A never adds levels, or should I say, YOU NEVER add the levels to your side!! The levels are added by the computer after it looks at your side and compares it with your opponent. It might be that no levels are to be added, or it might be that all levels are, but whatever, it ISN’T YOU who adds them and for the addition of levels purpose you treat them as normal players. 
 + 
 +Also, remember that for certain players to be effective they might have to combine with another player (an FWT has to have either a DF/A or WG in the side to have a chance of doing anything), certain conditions might have to be met (a WG has his best effect against a team who play offside against you, or it might be a pure case of outfield levels (thus a DF/A really come into it’s own if your DF is stronger than the opponents FW-line and can get forward and create shots on target). 
 + 
 +One interesting specialist player is the FWS. This player type can play anywhere without loss of levels, so is in effect a UT type player, but it also acts a a quasi-star as well. Not quite as effect as a Star because the lower the level that a FWS is, the less effective he becomes at creating chances, though even a level 2 FWS might generate extra chances each game. This is somewhat mitigated however, that when a chance becomes a shot on target the FWS is always more likely to score as that is his job indeed. If you look at the table of highs scorers then you will invariably see that FWS’s appear in them in inordinately large numbers. So the FWS is a very effective player perhaps under-rated by some of you. See how many times his name appears in moments of brilliance and that is only when he creates a chance, the rest is invisible to you. 
 + 
 +There is a very full description of each specialist player in the rulebook, and perhaps it stands rereading very now and again, lest we forget what they all do and how to get the best out of your team. 
 + 
 +Everything has to fit. How many of you have decided to play positive and five-man attack and then included a SW and MF/A only to find that both these players don’t play to their full potential?? How many of you have a team full of Midfield specialists and find that there is no room for those DF/A’s to speed up and down the flanks cos there is no room for them to play??. 
 + 
 +==== Out of Position (OOP) ==== 
 + 
 +Remember that when you play a player out of position, he loses half his levels rounded-up to the one above. Getting this wrong can be costly indeed. He will play at this level through the match and will be assessed (marking, shooting, evading the offside trap, etc.) throughout the match at this level. He also gains OOP levels, even in a friendly though at less a rate, which will eventually - when he gets to ten OOP levels - turn him into a UT able to play in any outfield position without losing any levels now. Please note here by the way, that when completing your teamsheets there are only five possible positions, GK/SW/DF/MF/FW. Specialists, Ut’s etc are always put down as one of tehse positions. Remember, the computer knows what their player type is and wants you to tell it which of these positions you want it to play in (valid ones that is!!). So remember there are only five positions to put down under Pos on your teansheet. 
 + 
 +Please note by the way, that a UT doesn’t quite do ANYHING as well as a normal non-UT player does in that self-same 
 +position. His ability is to play anywhere at all but not quite as well as the normal player. Having too many UT’s in side isn’t a good thing and can help to explain why you still seem to lose out in midfield and don’t hit the target as many times as you feel you should? 
 + 
 +----
knowledgebase/waddersadvicecorner.1588895214.txt.gz · Last modified: 2020/05/08 00:46 by stripeyjoe

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